Chris At The Pictures: adventure
Showing posts with label adventure. Show all posts
Showing posts with label adventure. Show all posts

Thursday, 29 March 2018

'Ready Player One' - Review

3/29/2018 08:34:00 pm 0
'Ready Player One' - Review

★ ★ ☆ ☆ ☆

In Ready Player One - Steven Spielberg’s adaptation of Ernest Cline’s bestselling novel - the Halo assault rifle makes the wrong sound effect. Now, I get it: that seems a ridiculously pedantic nitpick to lose sleep over, but I did. For a film built and marketed almost solely on an ability to draw characters, vehicles, weapons and more from every facet of popular culture, it’s an important and revealing lapse in detail. In one tiny error, it betrays this cavalcade of intellectual properties vaguely arranged into a narrative as the shallow, slogan t-shirt-level text it really is.

Perhaps we shouldn’t be so surprised. Cline’s book (which first went to print in 2011) is - to put it lightly - a problematic text that’s quite happy to wallow in its own nerdbro ‘nice guy’ shtick while a plot loosely forms around it like mould on a discarded pizza box. The plot is nominally the same: in Ohio, 2045, young dweeb Wade Watts (Tye Sheridan) spends most of his days escaping the grimy boredom of the real world into a virtual reality landscape known as The Oasis. Taking the pseudonym Parzival and hiding his schlubby form behind a Final Fantasy-style avatar, Wade engages in races, battles and more in a world where users can adopt the form of any character, pilot any vehicle or wield any weapon from the entire history of popular culture. The Oasis’ creator, James Halliday (Mark Rylance), has left three keys scattered across the vast imagined universe that will unlock enormous fortune, and Wade’s chance encounter with longtime rival Art3mis (Olivia Cooke) leads him on a quest for the first key. The Slugworth to Rylance’s Wonka-like Halliday, and armed with his own plans for the reward, is industrial megalomaniac Nolan Sorrento (Ben Mendelsohn, proving that even the most engaging faces in Hollywood can’t escape looking like idiots once the VR goggles go on).

It’s not as if Spielberg is new to wrangling difficult source material (no-one takes on The War of the Worlds lightly), but the original product is so inherently vacuous that even with the guiding hand of a master, the adaptation falls into all the same shortcomings. Besides the mistrust of corporate oversight and Sheridan’s wide-eyed optimist in a flannel shirt (calling to mind Richard Dreyfuss in Close Encounters of the Third Kind), there’s very little in the overall composition to reveal Spielberg behind the curtain. Or perhaps that’s because (like the scatterbrained narrative and boring, unmemorable characters), he’s obscured - nay, suffocated - by digital recreations of the characters, locales and general paraphernalia of the 70s and 80s.  

I’m not going to pretend I’m totally impervious to Cline’s party tricks: having been raised on the films my Dad loved as a teenager (and as a loud-and-proud member of the ‘The Iron Giant is a masterpiece’ club), I couldn't conceal a small smile seeing the DeLorean from Back to the Future sweep across a snowy plateau in pursuit of Mechagodzilla. I even found myself doubled over laughing during a lengthy sequence set in a particularly divisive Stanley Kubrick film, but more at the sheer audacity than any of the quip-centric dialogue. 

But it’s in those small moments of true homage that the sentimental streak that has never bothered me in Spielberg’s work finally drew blood. The glorification of Gen-X escapism here goes beyond self-aware cynicism and into blind, lovesick devotion, which somehow makes the cost even more painful. While Cline is enjoying himself reliving a childhood spent in awe of his director, what of the actual children and teenagers in the audience? Ready Player One is not interested in entertaining them beyond meaningless CGI reference vomit, nor teaching them anything new, just revelling in their parents’ nostalgia and relaying the “It’s not about winning” diatribe they’ve already suffered a thousand times in their real life Easter egg hunts. 

I digress: expecting a commentary on the true potential of virtual worlds, or the ways men and women present and interact in digital spaces might be too much to ask from what is essentially a wall of Funko Pop figures masquerading as a movie. For some, the sight of The Iron Giant stomping on robotic spider tanks or the bike from Akira racing a Tyrannosaurus Rex through New York City will be a high worth seeking. If that’s all you need to have fun at the movies, Ready Player One will provide. The ambition to be a universe-spanning adventure with plot taking a backseat would be no problem at all, but only if the film had any imagination on behalf of its own world (there’s a notable lack of any culture, popular or not, from the nearly 50 years separating the turn of the millennium from the film’s 2045 setting). For all the slick visual effects and sheer volume of entities vying for screen time, it feels like well-trod ground. The enormous battle scenes are already the stuff of a million children’s bedrooms, collector’s exhibits and internet fan art.

It’s the polar opposite of Rian Johnson’s The Last Jedi; a monastery of pop culture’s biggest parish - notable only by its almost utter absence here - that preaches a different kind of reverence, one that takes something powered by nostalgic affection and launches it in subversive new directions. To see the largest franchise in film history shake up the formula while a movie with one thousands times the fanboy firepower can muster little more than “Hey, recognise that?”, it cuts to the real philosophy at the heart of Ready Player One: when you can bring back anything from the past, why make anything new at all?

Tuesday, 20 March 2018

'Tomb Raider' - Review

3/20/2018 10:26:00 pm 0
'Tomb Raider' - Review

★ ★ ★ ★ ☆

Declaring Roar Uthaug’s Tomb Raider “the best video game movie yet” sounds like damning with faint praise, but there’s nothing half-hearted about this genuinely exciting action adventure starring Alicia Vikander. We begin with some less-than-promising expository narration from Lara’s presumed-dead father, Richard, played by Dominic West (a lucky escape considering that back in the days of the Angelina Jolie movies, he would have likely been the villain-of-the-week). Our titular heroine, refusing to accept her father’s death and take command of the vast inheritance awaiting her at Croft Manor, is living as a bicycle courier with a reckless streak and no direction. When her advisor, Ana, (Kristin Scott Thomas) finally persuades Lara to open her father’s will, she finds a Japanese puzzle box containing a clue to Richard’s whereabouts, and sets off to find him.

This and a contractual obligation of a coda are the only scenes that drag, but once Lara arrives in Japan, the film and its heroine hit the ground running and barely give up the pace from there. Soon she and her guide, Lu (Daniel Wu, armed with a roguish grin), are cast adrift on the shores of the mysterious island detailed in her father’s diary. They’re in a deadly race with Walton Goggins’ deliciously named corporate operative, Mathias Vogel, to find the tomb of a legendary genocidal queen.

Despite the fact we all know the studios involved will try their darnedest to wring a franchise out of this, there’s never a moment where Lara doesn’t feel an inch from death. Vikander brings a vulnerability to the eyes of the icon without diminishing her character’s agency or competence. It’s a performance that would be astounding for any mainstream action film, let alone this particularly cursed genre. Working in tandem with Vikander’s squared shoulders is a reliance on tactile sets and bone-crunching sound design really sells the grit and grime: what a thrill it is to see a blockbuster where the star appears to be in real danger!

While Vikander and her stunt work have the physical side more than covered, the emotional ground is less confidently broadcast. The screenplay takes little time to explore Lara’s feelings of abandonment but at least attempts to resolve them towards the climax. Most of the passion comes from Tom Holkenborg’s thrilling score, which truly comes into its own during a final temple run that attempts (and largely succeeds!) to ape an Indiana Jones set piece for the digital generation. For what is Indy solving “Jehovah begins with an ‘i’”, if not the kind of puzzle a player would be confronted with in a Tomb Raider game? Spielberg’s adventures were a clear influence on the original games, and those reference points have bled through to the rebooted series from 2013 (the story of which informs Uthaug’s film).

As those games were made with a concentrated effort to be more cinematic and narrative-driven, Tomb Raider’s transition from console to cinema feels less forced than previous video game adaptations, which often fall apart due to a lack of narrative (Street Fighter) or too much (the increasingly convoluted Resident Evil series). Like Duncan Jones’ Warcraft made use of the contemporary digital moviemaking landscape to bring its fantastical world to life, Tomb Raider plays to the strengths of the updated source material by balancing Lara’s personal struggle with the exhilarating derring-do we’ve come to expect. If all involved play their cards right with the inevitable sequel, adventure may soon have a new name.

Wednesday, 23 August 2017

'The Dark Tower' - Review

8/23/2017 12:21:00 pm 0
'The Dark Tower' - Review
★ ☆ ☆ ☆ ☆  

Look, I get it: a one-star rating always looks very harsh. This one isn’t chiefly directed towards The Dark Tower for its technical faults (though they’re certainly plentiful), but at its total failure to bring anything new to the table whatsoever, or drum up the slightest inkling of interest in its soon-to-follow franchise. Apparently optioned by studio heads who thought cinema needed another book adaptation that turns potentially interesting source material into listless young adult fare, this hopeful sequel to an as-yet unmade TV series wastes its ammunition early.

Based very loosely on Stephen King’s eponymous series, the film follows young New Yorker Jake Chambers (Tom Taylor), a mop-haired ‘Chosen One’ plagued by nightmares of a giant tower, the evil sorcerer bent on its destruction (Matthew McConaughey) and a gunslinger sworn to protect it (Idris Elba). Jake carries within him a mysterious power known as ‘The Shine’, which McConaughey’s Man in Black (or Walter, to use his hilariously underwhelming real name) wishes to harness against the tower at the centre of the universe. Upon its collapse, untold horrors from outside the realms of our reality will spring forth.

It seems irrefutable now that Interstellar marked the end of the so-called ‘McConaissance’: the Texan actor’s recent strain of underwhelming performances come to a head here with Walter, a drawling bore who, for all his (exceptionally badly-dubbed) expository dialogue, never actually explains what he stands to gain from letting all the nasties into our universe.

Elba doesn’t fare much better, mind. His natural charisma prevents Roland the gunslinger from becoming a total non-entity, though his backstory and relationship with Jake can essentially be summed up by the bit in Hot Fuzz when Danny asks Nicholas “Ever fired two guns whilst jumping through the air?”

Taylor is fine, but the screenplay never gives him an opportunity to express any awe at all the extraordinary sights revealed to him. When Jake first enters the gunslinger’s world through a portal (guarded by a floorboard monster, no less), there’s a brief pause for breath before he encounters Roland and then we’re off on a plodding expedition to the next plot point. The journey across alien landscapes and through the bowels of New York is notable only for a smug littering of references to other King works and – even in the constraints of a 90-minute movie – feels a slog.

There’s also some seriously misjudged darkness thrown in for good measure, too, for what 12a-certificate film wouldn’t be complete without child slavery, torture, skin-harvesting monsters and several-hundred gory gunshot wounds? This tonal patchwork – see-sawing between Walter burning innocent people to death and Roland discovering the delights of a certain branded cola – does nothing to stave off images of Akiva Goldsmith (Transformers: The Last Knight) and Jeff Pinkner (The Amazing Spider-Man 2) drafting their screenplay by squashing all seven volumes of King’s original story into a blender. Pity they didn’t do the same with their keyboards.

Tuesday, 23 May 2017

'King Arthur: Legend of the Sword' - Review

5/23/2017 12:00:00 pm
'King Arthur: Legend of the Sword' - Review

★ ★ ½ ☆ 

Chock full of smirk-inducing dialogue and many a fire-wielding enchanter, Guy Ritchie’s King Arthur: Legend of the Sword finds it very difficult to avoid the obvious Monty Python jokes. As the opening expository scroll faded, to be replaced by the location marker ‘Camelot’, all I wanted to do was lean across to my neighbour and whisper “It’s only a model!” Far from the usual social anxiety, my reason for resisting was that I had no-one to talk to: in solidarity with the film’s lacklustre US box office performance, the cinema was nearly empty.

Emptiness is a key problem on-screen, too. For all the fusing of Ritchie’s guns ‘n’ geezers formula with indestructible myths, there’s nothing but sparse and superficial thrills to be gained. With so much of our pop culture landscape defined by retellings of Arthurian legend, this return to the original tale feels oddly derivative. Narratively, it’s more akin to Star Wars than any fantasy yarn of old: the wizards have all but died out, and a young man must summon the courage to wield his father’s blue-glowing weapon and face a series of trials and visions before confronting a black-clad enemy who’s bound to him by blood.

Charlie Hunnam portrays an Arthur raised in a brothel on the streets of Londinium, who swans about with his motley crew of characters who owe more to EastEnders’ Queen Vic than Antoine Fuqua’s King Arthur. Their exaggerated accents are jarring, but at least they’re committed to the ‘Danny Dyer goes LARPing’ aesthetic. Our lead remains resolutely on-brand, emoting purely through shoulder-squaring and the odd grimace.

While Hunnam is humdrum, Jude Law is far from a bore. Embracing the role of Arthur’s evil uncle, Vortigern, and all the leathery bellowing that comes with it, he may not be the most sympathetic presence, but is easily most fun to be around. One scene sees him deliver a threat to one of Arthur’s chums, cutting off their ear when they refuse to comply. Law repeats his deadly promise into the severed ear in a way that should instil stunned fear, but instead caused yours truly to stifle a giggle. Another such joy occurs later when a topless, gimp-masked Vortigern dares Arthur to “Come and touch me”.

The most sympathetic role by far is Ritchie's own blink-and-you’ll-miss-it appearance as a shady dealer who takes one look at the assembled cockney crusaders and delivers the gestural equivalent of “Nah, y’alright, mate”. By this point in the film, we’ve all made a similar assessment. The occasional, unintentional chuckle and a bravura opening sequence (which offers more to fans of the Halo: ODST video game than anyone else) are poor reward for the total lack of self-awareness on display, best demonstrated by the female characters. Arthur’s unnamed mage accomplice (played with eye-popping gusto by Astrid Bergès-Frisbey) is only brought up when the plot demands her mystical abilities but is otherwise forgotten because learning to write women isn’t something Ritchie and his cowriters (Joby Harold and Lionel Wigram) have bothered with yet. Similarly wasted is Katie McGrath, who British viewers will recognise from her role as Morgana in the TV series Merlin, killed off before five minutes have passed.

Despite the furious pacing, snap-zoom camerawork and Daniel Pemberton's glorious romp of a score, there’s no urgency to any of it. The constant use of slow-mo and a colour palette that forgets to include anything but orange and grey drains what energy there is until a cameo from David Beckham fails to elicit even the most exasperated smirk. Legend of the Sword’s slim but laudable potential slowly gives way to a drab exercise in indulgence and buffoonery, its foul mouth betraying an empty head.

Friday, 24 March 2017

'Power Rangers' - Review

3/24/2017 09:15:00 pm
'Power Rangers' - Review

 ☆ ☆ ☆ ☆

Dean Israelite's Power Rangers reboot begins like something from Warhammer 40,000: bruised and bloodied space marines crawl through the mud of an Earth wreathed in cataclysm, fire and debris raining all around. Suddenly, I'm excited. Fast-forward a minute later, and we're midway through a comedy sequence involving a delinquent jock (picture an off-brand Zac Efron) and accidental bovine masturbation. As a bull's penis dangled forlornly in front of the camera, excitement was replaced by a desperate yearning for the preening, harmless self-referential comedy of a Marvel film, even a jolt of nostalgia for the Christ-complex sincerity of something like Batman V Superman. Everything that Power Rangers gets so badly wrong about its own property can be summed up by sickening comedy and misplaced seriousness.

Every sin committed stems from the misguided mindset of someone who believes that a franchise primarily concerned with camp, fruit gum-aesthetic abandon would be best revitalised with beastiality jokes, a subplot about slut-shaming and a running gag concerning the anal insertion of crayons.

Much like Josh Trank's Chronicle, the story focuses on a group of disparate teens (all variously interchangeable angst machines given the vaguest sheen of progressive diversity – I’ll get to that in a moment) find an underground chamber that gifts them superpowers. Unlike Chronicle, the drawback to these abilities isn't mental degradation, but eye-searingly unattractive armour that crowns the wearer a Power Ranger.

Our wards in this join-the-dots origins story are a surprisingly diverse central circle: only one of the five is a straight white male (though, inevitably, he's the leader), another is autistic and one of the two women carries a suggestion of homosexuality. And that's the key word: suggestion. The diversity is underplayed, even negligible, with the non-white characters forced into roles that range from clichéd to problematic to outright eye-rolling. I'd probably have been able to stand the group as a whole if they didn't broadcast every single emotion with the conviction and depth of a Hot Topic t-shirt. During a low point, in which the team's illusion of heroism is shattered, the Pink Ranger (who chops off her hair because she's, like, rebellious, see?) sulks in a tank top emblazoned with 'It Was All A Dream'. I wish.

They're led to heroics by colour-coded crystals buried in the ground eons ago by Zordon (Bryan Cranston), a pin art-faced ex-Ranger whose consciousness is sealed in a wall. Bill Hader gets the thankless task of voicing Alpha 5, a dwarfish CG robot with the grating disposition of Roger Rabbit. Both deliver exposition so focus-grouped you can practically hear 'registered trademark' after every noun.

Elizabeth Banks (silently screaming a plea for help from beneath the makeup) plays Rita Repulsa, a galactic sorceress intent on destroying Earth using the Zeo Crystal, a magical McGuffin buried beneath (and I promise I'm not making this up) a famous texture-branded doughnut cafe. We're not talking James Bond and his contractual swig of Heineken here: the product placement is obnoxious to the point of distraction. If you're prone to bouts of second-hand embarrassment and insist on seeing this film, bail before the climax. The brand name is muttered, shrieked and shouted by half a dozen characters, the villainess herself taking a break during the final confrontation for a quick nibble, napkins and all.

Predictably, it's a more entertaining sight than the bust-up itself, which resembles a toddler smacking two action figures together in a sandpit. This movie exists primarily to sell said toys and fails even in that regard, because the suits, robots and creatures are unspeakably poor. Having worked in a toy shop recently, I thought my early exposure would be adequate preparation, but on-screen the awfulness is horrendously magnified. When they show up to save the day, I remain surprised (and dismayed) that their arrival isn't greeted with a swift military strike in place of the intended exultation.

"It's Morphin' time!" exclaims the Red Ranger. Yes, precisely, I thought. Time to morph into my cinema seat, perhaps. Or the floor. Or a discarded popcorn bucket. Or my cup-holder. I’ll take anything, anything that will erase my ability to comprehend another moment of this.

Thursday, 15 December 2016

'Rogue One: A Star Wars Story' - Review

12/15/2016 04:37:00 am
'Rogue One: A Star Wars Story' - Review

★ ★ ★ ★ 


Back in October, a viral ad campaign for the latest Call of Duty game stated everyone's distaste for 2016 loud and clear, with the tagline "Screw this, let's go to space." Given all that's taken place since, Rogue One: A Star Wars Story – with its cast of multinational talent, themes of hope and resistance, and an incompetent villain with bad hair who sneers at the one woman who dares to defy him – couldn’t be more relevant if it tried. It’s less of a fingers-in-ears escape from reality and more a hyper-realised reflection.

Much like the political horizon, Rogue One takes us into uncharted territory, as the first of Disney-Lucasfilm’s planned array of standalone Star Wars stories taking place around the main saga. This first entry details the events leading up to A New Hope, in which a desperate Rebel Alliance attempts to steal the plans for the Empire’s ultimate weapon, the Death Star. Felicity Jones stars as Jyn Erso, a galactic delinquent with a familial tie to the Empire and a habit for disregarding orders. As the film progresses, she reluctantly amasses a band of heroes including disillusioned Imperial pilot Bodhi Rook (Riz Ahmed), Alliance Captain Cassian Andor (Diego Luna) and his sardonic droid partner, K-2SO (Alan Tudyk), plus monk/warrior duo Chirrut and Baze (Donnie Yen and Jiang Wen, respectively). Ben Mendelsohn plays the increasingly infuriated Director Krennic, whose connection to the Erso family provides the starting point for the story. Forest Whitaker also appears as frazzled extremist Saw Gerrera, one of the films many ties to The Clone Wars animated series.

Though this new addition to the saga fills a hitherto unknown gap in the recently re-established Star Wars canon, there are nods aplenty to Expanded Universe material, the place where the mission to steal the Death Star plans was first uncovered (as seen in the Dark Forces video game). Jyn’s father, Galen (Mads Mikkelsen, who spends a lot of time getting rained on), bears the forename of the original creator of the Rebel Alliance, Galen Marek (better known as Starkiller) from The Force Unleashed series, K-2SO smacks more than a little of HK-47 from Knights of The Old Republic, and there's an X-Wing versus Imperial walker denouement plucked from the cover of a Michael A. Stackpole novel.

It's images like this swarm of buzzards taking on an armoured behemoth that helps Rogue One forge its own identity within the larger series and sell the apparent futility and hopelessness of an ailing resistance. The down-and-dirty camerawork itself feels spontaneous, even guerrilla, while establishing shots see the scale games director Gareth Edwards employed to brilliant effect in Godzilla magnified tenfold. Cinematographer Grieg Fraser turns this giant toy box into pure eye candy, with the Death Star as an irresistible jawbreaker at the centre.

Appropriately, while there is a chewy surface beneath, you might break your teeth attempting to get in: a somewhat higgledy-piggeldy first act means that initial character interplay is rushed, which makes seeing them as anything more than another set of archetypal action figures a little difficult. Of the bunch, Jones, Ahmed, Yen and Luna provide the most rounded personalities. If there is any justice in the world, Luna will soon be a gigantic star, and Yen will get further chances to demonstrate his comedic timing. Those with the least to prove (Ahmed and Jones, arguably) still give everything. Oh, and Mendelsohn is great fun as Krennic’s frustration mounts, because no-one does irritable scowling quite like him. A scene between his white-caped thug and a certain helmeted figure is a gift.

Now, for the Bantha in the room: those troublesome rumours of re-shoots intended to lighten the tone or bring the spirit of the film back in line with the other episodes. Fear not. Unless (like me) you’ve scrutinised the trailers more times than is healthy, any sign of later interference is inscrutable. The Force Awakens may be a more structurally coherent film, but this is a very different beast; a war movie more than a fantasy. The spectacle of Stormtroopers getting thrown about in huge explosions is followed by a grimace and a burst of dirt and shrapnel rather than a punchline. Humour is present of course, thanks mostly to Tudyk’s figurative (and completely literal) straight-faced delivery, but it’s less a continuing gag and more a reprieve. The grit and the grime is tangible, and all the (admittedly stellar) practical effects showboating of Abrams’ instalment seem piecemeal compared to what Edwards has achieved: the most ‘realistic’ Star Wars movie since 1980.

While we’re talking The Force Awakens, those who complained endlessly that it’s similarity to A New Hope signified Lucasfilm taking no risks with the franchise ought to be silenced, and possibly even more outraged now. Rogue One is most definitely a Star Wars prequel not only in the chronological sense, but also with regards to its risk-taking, its attempt to re-invent the series, and an insistence on blurring the line between physical and digital filmmaking like never before.  No, not every gamble pays off, but whether it leaves you aghast or amazed, the sheer audacity is gobsmacking.

The effectiveness of fan-service as an antidote should never be underestimated, however, and I doubt there’ll be a single dissenting voice rising against a note-perfect and utterly crowd-pleasing conclusion. These closing moments allow the movie to slide snugly into place with all the satisfaction of completing a high-scoring Tetris combo, with the blip-blop sound effects replaced by Michael Giacchino’s score. This, too, is where the film breaks from tradition. Giacchino’s music is not a symphony of motifs and themes, but a continuous soundscape that blends occasional call-backs with new material that, nevertheless, still retains that epic quality we’ve all come to expect.

As someone with a great deal of expectations, what I’m happiest about is how so much of this movie reminds me why I love this ridiculous franchise in the first place. The year between The Force Awakens and Rogue One has been a year of massive personal upheaval, and returning to a galaxy far, far away to find it still discovering ways to entertain and – most importantly – surprise me is one heck of a Christmas present.

Wednesday, 14 September 2016

'Kubo and the Two Strings' - Review

9/14/2016 07:04:00 pm
'Kubo and the Two Strings' - Review
★ ★ ★ ★ ½ 


There’s a moment in Peter Jackson’s sublime adaptation of J. R. R. Tolkein’s The Two Towers in which our hero, Frodo Baggins, appears devoid of all hope. “What are we holding onto?”, he asks his loyal companion, Samwise Gamgee. Turning away from the devastation of conflict and the fires of hatred, Sam replies “That there’s good in this world, Mr. Frodo, and it’s worth fighting for”. This unshakeable belief in the goodness of others is the essential spirit of Kubo and the Two Strings, the magnificent new film from Laika.

Our hero is the eponymous Kubo (Art Parkinson); a one-eyed, fatherless boy who spends his days caring for his heartbroken mother and (in an ingenious metaphor for the art of animation itself) astonishing the people of his village by transforming sheets of paper into fantastical legends with a pluck of his guitar strings. When twin evil aunts (sporting V for Vendetta-style masks and voiced by Rooney Mara) attempt to draw him into the clutches of his grandfather (Ralph Fiennes), Kubo’s mother imparts the last of her own magic onto her son. Cast out into the wilderness, Kubo is joined by a wary protector, Monkey (Charlize Theron) and soon after by Beetle (Matthew McConaughey), a forgetful samurai trapped in an insect body. The three embark on a quest to find three mystical objects (the sword unbreakable, the breastplate impenetrable, and the helmet invulnerable), all of which will help Kubo defeat his grandfather.

As if there was the tiniest doubt, the animation is flawless, an exquisite meld of painstakingly handcrafted stop-motion and tasteful computer enhancements. First-time director Travis Knight (previously an animation supervisor for the studio) makes sure his peers’ work is cut out for them, and that aspiring animators (a parish to which yours truly previously belonged) have something truly remarkable to aspire to. An animation is only ever as good as the cast who breathe life into it, and the voiceover work here is an endearing effort by all, particularly Theron as the sardonic ape guardian. McConaughey’s Beetle is also charming, and Fiennes – of course – makes top villain material.

What seems on the outside to be a fairly predictable, kid-friendly adventure story is revealed to be anything but. The first five minutes are near-silent; depicting our young hero’s daily attempts to connect with his distant, non-responsive mother. After a day spent regaling the town with fabulous stories, Kubo returns to the cave he and his mother call home as the sun sets, and leans in to hug her. It’s the smallest, most recognisable gesture, but immediately opens the mind (not to mention the tear ducts). Laika’s past works (including kiddie horror Paranorman and grungy knockabout The Boxtrolls) have rarely tapped into the audience’s emotions as easily as perhaps Pixar might, but with Kubo it’s instantaneous, and – as with the most enduring of stories – has something to offer for everyone. The scary monsters and swooping action sequences will work wonders for children, whilst small notes in the dialogue can be expected to draw knowing glances between adults: “We’re not arguing, we’re just having a grown-up conversation!”

It’s also a very playful film that likes to throw around ideas and concepts about the nature of storytelling. Kubo faces the prospect of concluding his origami swashbucklers with lip-trembling reluctance, but Beetle is quick to re-assure him that stories never really end. It’s a beautifully uplifting and touching moment in a film with about a thousand of them. Laika weave this tale for us, this shining pearl of genuine optimism after a summer chock full of cynical attempts to rehash previous childhood delights, and all they ask in return is that we pay attention. “If you look away, even for an instant, then our hero will surely perish”, warns Kubo’s opening voiceover, and you daren’t blink, lest this pure and delicate wonder be whisked away to a world more deserving of its magic.

Thursday, 21 April 2016

'The Jungle Book' - Review

4/21/2016 11:01:00 am 0
'The Jungle Book' - Review

★ ★ ★ ★ 

Jon Favreau’s adaptation of a Disney classic is a joy of fear and wonder. Newcomer Neel Sethi joins a stellar voice cast as the lone live-action element thrown into a lush digital world that blurs the line between reality and magic, in ways Avatar could only dream of. Sethi stars as Mowgli, the man-cub raised amongst a pack of wolves, forced to leave when threatened by a man-fearing tiger, Shere Khan (voiced with dripping malice by Idris Elba).

The opening of The Jungle Book launches us right into the action as Mowgli races the pack home, scolded for his mistakes by panther Bagheera (Ben Kingsley). More than a whirlwind piece of spectacle, it’s almost a statement: unlike the tortuous languor of Maleficent and other fairy tale retellings, this is one story that won’t begin proceedings bogged down in un-necessary backstory or retcons. It’s the tale you know and love revitalised for the blockbuster era.

And it really is the technical wizardry that makes this more than just a perfunctory tentpole release: the world still has the hazy, dream-like quality we associate with animation, but the aura is draped over a realistic world: the awe lies not in Baloo being the most convincing CGI bear since The Revenant, but that he can still somehow resemble the hang-dog visage of Bill Murray (a genius piece of voice casting).

This is not to understate our one tether to reality: Sethi – far from sticking out like a sore thumb amongst the digital creations – carries himself with a gangling lope that smacks of an animated character brought to life, and his performance is dutifully endearing.

While the general tone is something more akin to the earnest nature of Kenneth Branagh’s Cinderella, there are scares aplenty, like the Disney adventures of old. To those of us terrified as children by the transformation of the evil queen in Snow White and the Seven Dwarfs or the mangled monsters of Sid’s bedroom in Toy Story, Christopher Walken’s drawling, shadow-shrouded King Louie will surely provide a familiar fright.

One or two songs from the ’67 version make well-earned appearances, and John Debney’s score does its best to keep up the pace with a score that is at once un-noticeable and essential, morphing into something of a Jerry Goldsmith-like drum march in the final confrontation. The weird geographical and episodic issues already inherent in both the Kipling and the Disney still abide, but if anything these help the film seal the deal as a reverential retelling. This is beautifully realised, good-natured fare; impossible to dislike, and set to become the definitive Jungle Book for a new generation.

Thursday, 7 April 2016

'The Huntsman: Winter's War' - Review

4/07/2016 11:53:00 am 0
'The Huntsman: Winter's War' - Review

★ ½ ☆ ☆ 


Cedric Nicolas-Troyan brings this Snow White and The Huntsman spin-off to the screen with twice the effects but half the fun. Narratively sandwiching Rupert Sanders’ film, it details the story of Chris Hemsworth’s Huntsman, Eric, in the events before and after the fall of the evil queen Ravenna (Charlize Theron). Taken from his family as a child, Eric is trained (alongside Jessica Chastain’s Sara) to serve Ravenna’s sister; embittered ice queen Freya (Emily Blunt). When emerging love is discovered between the two warriors they are cruelly separated, leaving Eric alone as the glowering grump we encountered back in 2012.

The film then makes an ungainly leapfrog of seven years, to the post-Ravenna era. Eric is instructed via an utterly wasted Sam Claflin to track down the mystical mirror, now stolen from Queen Snow White’s castle. Kristen Stewart’s Joan of Arc-style interpretation is apparently more interested in moping alone in a tower, her face unsubtly hidden from view in a fumbled attempt to cover up the Twilight star’s absence. Eric accepts his task, aided by dwarves Gryff and Nion (Rob Brydon and Nick Frost), but a re-appearance by Sara threatens the quest.

Somewhere in the depths of YouTube, there exists one of my earliest film reviews: a video appraisal of Snow White and the Huntsman. I’ll admit to some nostalgic interest in a sequel, but only to illustrate how misleading such nostalgia can be. If this is to be the sandwich to Snow White’s ample filling, the bread has long since gone stale: how any franchise can swap Kristen Stewart for Emily Bunt and Jessican Chastain only to decline in quality is baffling. 

To be fair, it’s not completely their fault: the script is a dog-eared, post-Lord of the Rings mish-mash of po-faced fantasy gobbledegook and Hobbity dwarf gags. Chastain is saddled with a ludicrous accent that resembles Scottish the same way that Christopher Lambert was ‘Scottish’ in Highlander. Blunt takes the role of ice queen a little too literally with a stiff gaze and shiver-laden delivery; effectively an evil Frozen’s Elsa with less life than said computer-drawn character. 

Hemsworth, his dwarven companions and Theron appear to be from another film entirely, but at least it’s one that might be cracking a smile here or there: the camera practically swoons when Eric is re-introduced, massive axe and playful grin in full swing. Sheridan Smith raises a laugh or two as a foul-mouthed female dwarf (no, I can’t believe I just typed that phrase, either), whilst Frost and Brydon have enough innate likeability to carry us through a mostly joyless journey.

As the climax approaches in a sea of blizzardy CG effects, even Theron’s delightfully savoured cackles can’t drown out the audience’s internal nit-picker, and glaring problems in formalism give way to confusion over sheer logistics: how do Freya’s horse-borne armies climb down the massive cliff in front of her castle? Why did Ravenna not call on her sister during the previous film? Why is Jessica Chastain’s outfit one sword swipe away from fetish wear? All these issues and more lend the final confrontation a distinct lack of tension, ending not on a bang or a whimper but rather a sigh, as Liam Neeson’s gravelly narrator returns to comfort us with the knowledge that it’s all mercifully over.

Tuesday, 19 January 2016

'The Revenant' - Review

1/19/2016 06:33:00 pm
'The Revenant' - Review

★ ★ ★ ½ 

Our constant companion throughout The Revenant (Alejandro González Iñàrritu’s tale of a left-for-dead frontiersman) is the harsh, wounded breathing of Leonardo DiCaprio’s Hugh Glass. Mutilated in a savage bear attack and abandoned by rival and fellow pelt-hauler John Fitzgerald (Tom Hardy), Glass begins an odyssey across the frozen wastes of the West, seeking vengeance. 

The recurring motif of Glass rising after yet another rough night under the stars perfectly encapsulates the strengths and weaknesses of the film. Despite the baggage of gobsmacking on-set reports and Oscar fever, DiCaprio’s performance is startlingly captivating, often rendering one of Hollywood’s most famous faces unrecognisable behind a beard matted with blood, mud and snot. As reluctant as I am to cave to award voters’ fawning for transformative performances, there’s no denial that this portrayal is anything less than sublime. For what must constitute 80% of the run-time, Leo crawls, chokes and chews his way across stunning landscapes, at once distracting from and contributing to the savage backdrop. 

And what extraordinary savagery it is, too: not since Gareth Evan’s follow-up to The Raid has cinematic pain been so viscerally convincing. A heart-thumping battle sequence followed closely by the bear brawl set us off at a sprint before grinding to a gritty, grimy crawl. This is where the problem with our constant focus on Glass comes into play: a very grumpy man waking up in the woods can only be entertaining so many times, and the endless repetition of grumbling into scummy beard, crawling a few paces, sleeping in a horse carcass etc. drags the centre section of the film into a dangerous gutter. As with Iñàrritu’s Birdman, the twenty minutes that inspire much watch-checking and fidgeting is the clumsy ink smudge on an otherwise unsullied work.

Reference to the cinematic frame as a painting is also applicable to Emmanuel Lubezki’s cinematography. His usual penchant for long, winding takes is dotted about the piece, but far more impressive are the moments when the camera is allowed a moment of stillness, to take in exquisite vistas of looming mountain ranges and biting, jet-black rivers. Some compositions are so ingeniously striking that I’m certain no-one has ever imagined anything like them: take, for example, a shot that places us within wisps of cloud, reminded of our lofty position above and beyond Glass’s plight as he drifts between the rage of his waking hours or the calm lucidness of his recurring daydreams. 

I’m not entirely convinced that any of these surreal outcroppings actually have anything important to say about human nature and how far we are willing to go for the sake of survival, vengeance, or both, but as long as they’re so wondrously mounted, I’m quite happy to go the distance.

With DiCaprio’s much pined-for Oscar pretty much a dead cert at this point, recognition of other great turns in the film is massively lacking to the point of negligence. Hardy has sported roles like this before, and his overwrought southern accent distracts from the great supporting work being done by Domhnall Gleeson as Glass’s sympathetic superior officer. Will Poulter also does well in a role which finally allowed me to see more of his talent and less of his eyebrows. In the midst of a film so often obsessed with unwashed hair, soggy fur and torn fabrics, this is not something to be undervalued. For all the muscular violence, ice-cold tone and stark imagery, the character-driven elements of The Revenant are what push it above a mere endurance test and into the realm of warm-blooded, human storytelling.